Code as Creative Medium: A Handbook for Computational Art and Design.Golan Levin, Tega Brain

Code as Creative Medium: A Handbook for Computational Art and Design


Code-as-Creative-Medium-A.pdf
ISBN:9780262542043 |280 pages |7 Mb

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  • Code as Creative Medium: A Handbook for Computational Art and Design
  • Golan Levin, Tega Brain
  • Page:280
  • Format: pdf, ePub, fb2, mobi
  • ISBN:9780262542043
  • Publisher:MIT Press
Download Code as Creative Medium: A Handbook for Computational Art and Design


Online real book downloadCode as Creative Medium: A Handbook for Computational Art and Design English version

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

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An essential guide for teaching and learning computational art and design: who want to explore code as a creative medium, and serves as a guide for computer The book then presents brief programming exercises relevant to artists and  (PDF) The Computer Medium in Digital Art's Creative Process
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